

So increasing fundamental engine limits should be possible. The 32768^3 unit map size restriction is limiting, particularly for SpaceBuild maps and some RP maps, and generic maps that just want to include lots of stuff (like a big train network, which is useless if it takes 30 seconds to fly across the map in noclip).Īs far as I understand, Garry's Mod is currently based on a fork of the Source engine, and the developers have the ability to modify any of the code in the game, which has already been used to implement the new net library. There you will locate the Maps folder and you will include the maps that you have already downloaded and you end up programming them in the game.I'd be very surprised if this has not been requested before, but I couldn't find a duplicate. Once you have downloaded the map you go to “local disk” and then you will go to “program files” and look for the Garry’s Mod folder. Within the Gmod world there are countless maps that can give a certain touch to your world, you can choose between terror, desert, beaches, sights, cities, etc.Īfter you have chosen the map of your preference, click on the download button and go to the download link.

To download the maps that you want to use in Gmod, the first thing you have to do is go to the web where you saw the maps of your preference and choose it. So you will have ready all the textures you want to use to improve your game. rar file in the following folderAfter you have saved your addons in the folder, open the Addons menu in the game, which will allow you to download, activate, deactivate and remove add-ons from the Steam Workshop from your computer. Once the files are downloaded, go to your downloads folder and unzip the. If you want to download textures for your game in Gmod, you must first click on the “ Game Content” option in the download server of your preference. Those small installations that give life to your game are called addons and not only exist for textures and more, but for characters, objects and others.
